MOE II is a light and video augmented construction, based on a three-dimensional distortion of a plane which is defined through a multiplication of two different triangles. The elements are CNC cut out of sheets of polyethylene (PELD) with only 5% of material waste and subsequently thermoformed in a mould. The elements are assembled into a plane which is afterward distorted into an irregular three-dimensional form which divides the space into several levels. When its final form is defined and constructed, several layers of video textures are applied to each panel. The composition of textures follows the physical structure and makes it dynamic with various animation techniques like generative patterns design and real-time sound response.